Zea Development - Documentation
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  • Pre Configured Locations:
  • Commands:
  • Prop Interaction:
  • User Interface:
  • Interactable Buttons:
  1. Our Resources
  2. zCustody-Alarm

Resource Usage

This page will outline how to utilize the resource.

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Last updated 1 year ago


Pre Configured Locations:

zCustody-Alarm is preconfigured for convenient integration within the LG Mods Sinners Street Police Station MLO. The link to access this MLO is provided below.

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Commands:

  • /policeDuty [ On | Off ] - This function allows users to switch between active and inactive states. When a user is in the active state, they will be notified when custody alarms are triggered, along with details about the location of the alarm. On the other hand, if a user is in the inactive state, they will not receive any notifications.


Prop Interaction:

When you are near any of the resources' props, such as an alarm panel or panic alarm call point, you can utilize the E key to engage with the prop. This action causes your character to face the prop and execute a short animation. In the case of a alarm panel, an interface for user interaction will be displayed. You can exit this interface by pressing the ESC key.


User Interface:

When accessing an alarm panel, a user interface (UI) will be displayed on your screen. This UI presents relevant information about the alarm panel and presents two interactive buttons for your use.

Interactable Buttons:

  • Emergency: The "emergency" button will activate the alarm system within the station. This button will change its color to gray and be disabled while the alarm is sounding.

  • Reset: The "reset" button is designed to stop the alarm sound and restore the alarm system to its default state. When the alarm is not activated, the button will be deactivated and displayed in gray, indicating that it cannot be used.


LogoLG Mods | British Sinner Street Police Station
Alarm Panel User Interface
Page cover image